---
name: design-critique
description: Structured framework for design feedback sessions.
---
# Design Critique Framework
A structured approach to giving and receiving design feedback.
## Before the Critique
### Presenter Preparation
1. **State the context**
- What problem are you solving?
- Who is the target user?
- What constraints exist?
2. **Define the scope**
- What stage is this work?
- What feedback do you need?
- What's out of scope?
3. **Share materials in advance**
- Design files or prototypes
- User research findings
- Business requirements
### Facilitator Preparation
- Set time limits
- Define feedback format
- Prepare prompts
## Critique Structure
### 1. Presentation (5-10 min)
Presenter shares:
- Problem statement
- User needs
- Design solution
- Specific questions
### 2. Clarifying Questions (5 min)
Reviewers ask questions to understand:
- "What happens when...?"
- "How did you decide...?"
- "What alternatives did you consider?"
### 3. Feedback Round (15-20 min)
Each reviewer shares observations using the format below.
### 4. Discussion (10 min)
- Explore key themes
- Identify next steps
- Prioritize changes
## Feedback Format
### The "I Like, I Wish, What If" Method
**I Like...**
What's working well
"I like how the onboarding flow reduces friction."
**I Wish...**
Opportunities for improvement
"I wish the error states were more helpful."
**What If...**
Ideas to explore
"What if we added a progress indicator?"
### The Observation Method
**Observation → Impact → Suggestion**
"I notice the CTA is below the fold. This might reduce conversions. Consider testing it above the fold."
## Types of Feedback
### Actionable vs. Preferential
**Actionable (Give this)**
"The contrast ratio on this button is 2.8:1, which fails WCAG AA. Increase the contrast to at least 4.5:1."
**Preferential (Avoid this)**
"I don't like the blue. Try green instead."
### Specific vs. Vague
**Specific (Give this)**
"The form has 12 fields. Consider progressive disclosure to reduce cognitive load."
**Vague (Avoid this)**
"This feels overwhelming."
## Feedback by Design Stage
### Early Exploration
Focus on:
- Problem framing
- Conceptual direction
- User needs alignment
Avoid:
- Visual polish details
- Pixel-level feedback
- Implementation concerns
### Mid-Fidelity
Focus on:
- Information architecture
- User flows
- Interaction patterns
Avoid:
- Final copy critique
- Color/font perfection
- Edge cases
### High-Fidelity
Focus on:
- Visual consistency
- Accessibility compliance
- Content quality
- Edge cases
## Receiving Feedback
### Do
- Listen fully before responding
- Take notes
- Ask clarifying questions
- Thank reviewers
- Follow up on actions
### Don't
- Defend every decision
- Explain away feedback
- Take it personally
- Ignore patterns in feedback
## Facilitation Tips
### Time Management
- Set clear time boxes
- Use a timer
- Interrupt politely if needed
### Encourage Participation
- Go around the room
- Call on quiet people
- Limit dominant voices
### Stay On Track
- Redirect tangents
- Park off-topic items
- Summarize key points
### Document Outcomes
- Capture all feedback
- Note priorities
- Assign owners to action items
## Remote Critique Best Practices
- Use collaborative tools (Figma, Miro)
- Enable commenting
- Mute when not speaking
- Use video for engagement
- Record for absent team members