Prompt Chaining

Prompt chaining is an AI UX pattern that breaks a job into ordered model steps (research, draft, critique, finalize) where each step’s output feeds the next. The UI shows the chain, progress, and editable intermediates so users can steer multi-step logic instead of one opaque mega-prompt.

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Overview

The design problem

How might we design prompt chaining so people can trust and act on AI output?

Use this pattern

When this pattern fits

  • Ideal for workflow automation tools, AI agent platforms, and complex reasoning applications where transparency about the agent's thought process builds user trust.

Avoid this pattern

When to skip or lighten it

  • Single-turn Q&A where a chain adds latency with no quality gain.
  • Products that cannot show or edit intermediate outputs.
  • Hard real-time voice turns where multi-step pipelines miss the conversational window.

States

State model coming soon

Key UX elements

Key UX elements coming soon

Anti-patterns to avoid

  • Invisible chains that surprise users with delayed or multi-call cost.

  • No way to stop, skip, or edit a bad intermediate step.

  • Chains that re-run from scratch after a tiny mid-step edit.

  • Treating orchestration infra (LangChain graphs) as the user-facing model without a product metaphor.

How products use it

ProductImplementation
LangChain / LangGraph appsDeveloper-defined step graphs; products surface steps as stages or nodes.
CrewAI-style agentsRole-based sequential tasks with handoffs between specialist agents.
ChatGPT custom GPTs / ActionsMulti-tool sequences users experience as research → answer stages.
Cursor agent plansPlan steps then execute code edits as a visible multi-step run.

Implementation

Copy this prompt to generate a production-ready implementation in Cursor, Claude Code, Lovable, or any AI coding agent.

Generate a production-ready implementation of the "Prompt Chaining" AI interface design pattern.

Pattern Definition:

Frequently asked questions

What is prompt chaining in AI UX?

Prompt chaining splits work into ordered model steps where each step’s output becomes input for the next, with UI that shows progress and preferably lets users edit intermediates.

How is chaining different from agent orchestration?

Chaining is usually a linear or lightly branched sequence of prompts. Orchestration coordinates multiple agents, tools, and control flow, often visualized as a graph, not only a list.

When should designers show each chain step?

Show steps when latency, cost, or failure modes matter, or when users need to correct mid-pipeline output. Hide only trivial internal helpers that never affect the user-visible result.

Does chaining reduce hallucinations?

It can, when steps separate retrieval, drafting, and verification. It does not help if every step is another unconstrained generation with no grounding or checks.

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